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Defense of the Ancients (DotA)

Étude de cas : Defense of the Ancients (DotA). Recherche parmi 300 000+ dissertations

Par   •  17 Avril 2013  •  Étude de cas  •  243 Mots (1 Pages)  •  831 Vues

Defense of the Ancients (DotA) is a multiplayer online battle arena mod for the video game Warcraft III: Reign of Chaos and its expansion, Warcraft III: The Frozen Throne, based on the "Aeon of Strife" map for StarCraft. The objective of the scenario is for each team to destroy the opponents' Ancient, heavily guarded structures at opposing corners of the map. Players use powerful units known as heroes, and are assisted by allied heroes and AI-controlled fighters. As in role-playing games, players level up their heroes and use gold to buy equipment during the mission.[1]

The scenario was developed with the "World Editor" of Reign of Chaos, and was updated upon the release of its expansion, The Frozen Throne. There have been many variations of the original concept; the most popular being DotA Allstars, which eventually was simplified to DotA with the release of version 6.68.[2] This specific scenario has been maintained by several authors during development, the latest of whom being the anonymous developer known as "IceFrog" developing the game since 2005.

Since its original release, DotA has become a feature at several worldwide tournaments, including Blizzard Entertainment's BlizzCon and the Asian World Cyber Games, as well as the Cyberathlete Amateur and CyberEvolution leagues; in a 2008 article of video game industry website Gamasutra, the article's author claimed that "DotA is likely the most popular and most-discussed free, non-supported game mod in the world".[3] Valve Corporation is currently developing a stand-alone sequel, Dota 2.[4]

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